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Making Things See: 3D Vision with Kinect, Processing, Arduino, and Makerbot
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Making Things See: 3D Vision with Kinect, Processing, Arduino, and Makerbot Paperback - 2012

by Greg Borenstein

With Microsoft's Kinect leading the way, programmers can now use 3D computer vision technology to build digital 3D models of people and objects that they can manipulate with gestures and spoken commands. This hands-on guide provides all the information needed to build cool applications for Kinect using the Processing programming language and the Arduino microcontroller.

Details

  • Title Making Things See: 3D Vision with Kinect, Processing, Arduino, and Makerbot
  • Author Greg Borenstein
  • Binding Paperback
  • Edition INTERNATIONAL ED
  • Pages 435
  • Volumes 1
  • Language ENG
  • Publisher Make Community, LLC
  • Date 2012-02
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index
  • ISBN 9781449307073 / 1449307078
  • Weight 2.18 lbs (0.99 kg)
  • Dimensions 9.74 x 8.02 x 0.69 in (24.74 x 20.37 x 1.75 cm)
  • Themes
    • Aspects (Academic): Science/Technology Aspects
  • Library of Congress subjects Three-dimensional imaging, Artificial intelligence
  • Library of Congress Catalog Number 2012360966
  • Dewey Decimal Code 006.37

Media reviews

Citations

  • Reference and Research Bk News, 04/01/2012, Page 264

About the author

After a decade as a musician, web programmer, and startup founder, Greg Borenstein recently moved to New York to become an artist and teacher. His work explores the use of special effects as an artistic medium. He is fascinated by how special effects techniques cross the boundary between images and the physical objects that make them: miniatures, motion capture, 3D animation, animatronics, and digital fabrication. He is currently a grad student at NYU's Interactive Telecommunications Program.

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